[settings]
my_peds4Count = 18
my_peds4[0]Model = s_m_y_clown_01
my_peds4[0]Model2 = 0x4498DDE
my_peds4[0]Positionx = 1697.19
my_peds4[0]Positiony = 6397.883
my_peds4[0]Positionz = 32.34182
my_peds4[0]Heading = 342.0352
my_peds4[0]Task = 5
my_peds4[0]Weapon = CarbineRifle
my_peds4[0]Group = 1
my_peds4[0]SeatPosition = -1
my_peds4[0]my_peds_variation = Random
my_peds4[0]my_peds_Accuracy = 10
my_peds4[0]my_peds_Health = 800
my_peds4[0]my_peds_Armour = 0
my_peds4[0]my_peds_Invincible = False
my_peds4[0]my_peds_DrivingSpeed = 20
my_peds4[0]my_peds_DrivingStyle = Normal
my_peds4[0]my_peds_CombatEngaugeRange = 20
my_peds4[0]my_peds_CanLeaveGuardRange = False
my_peds4[0]my_peds_GuardRange = 5
my_peds4[0]my_peds_VecFallowDist = 5
my_peds4[0]my_peds_seeingRange = 30
my_peds4[0]my_peds_hearingRange = 60
my_peds4[0]my_peds_group_numb = 0
my_peds4[0]my_peds_Combat_Ability = 2
my_peds4[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[0]my_peds_can_exit_vehicle = False
my_peds4[0]my_peds_waypoint = 0
my_peds4[0]COMPONENT_FACE_DRAWABLE = 0
my_peds4[0]COMPONENT_FACE_TEXTURE = 0
my_peds4[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[0]COMPONENT_HEAD_TEXTURE = 0
my_peds4[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[0]COMPONENT_HAIR_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[0]COMPONENT_TORSO_TEXTURE = 2
my_peds4[0]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[0]COMPONENT_LEGS_TEXTURE = 2
my_peds4[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[0]COMPONENT_HANDS_TEXTURE = 0
my_peds4[0]COMPONENT_FEET_DRAWABLE = 0
my_peds4[0]COMPONENT_FEET_TEXTURE = 0
my_peds4[0]COMPONENT_EYES_DRAWABLE = 0
my_peds4[0]COMPONENT_EYES_TEXTURE = 0
my_peds4[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds4[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[0]COMPONENT_TASKS_TEXTURE = 0
my_peds4[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[0]PROP_HATS_INDEX = -1
my_peds4[0]PROP_HATS_TEXTURE = -1
my_peds4[0]PROP_GLASSES_INDEX = -1
my_peds4[0]PROP_GLASSES_TEXTURE = -1
my_peds4[0]PROP_EARS_INDEX = -1
my_peds4[0]PROP_EARS_TEXTURE = -1
my_peds4[1]Model = s_m_y_clown_01
my_peds4[1]Model2 = 0x4498DDE
my_peds4[1]Positionx = 1681.057
my_peds4[1]Positiony = 6402.369
my_peds4[1]Positionz = 31.27913
my_peds4[1]Heading = 342.0415
my_peds4[1]Task = 5
my_peds4[1]Weapon = CarbineRifle
my_peds4[1]Group = 1
my_peds4[1]SeatPosition = -1
my_peds4[1]my_peds_variation = Random
my_peds4[1]my_peds_Accuracy = 10
my_peds4[1]my_peds_Health = 800
my_peds4[1]my_peds_Armour = 0
my_peds4[1]my_peds_Invincible = False
my_peds4[1]my_peds_DrivingSpeed = 20
my_peds4[1]my_peds_DrivingStyle = Normal
my_peds4[1]my_peds_CombatEngaugeRange = 20
my_peds4[1]my_peds_CanLeaveGuardRange = False
my_peds4[1]my_peds_GuardRange = 5
my_peds4[1]my_peds_VecFallowDist = 5
my_peds4[1]my_peds_seeingRange = 30
my_peds4[1]my_peds_hearingRange = 60
my_peds4[1]my_peds_group_numb = 0
my_peds4[1]my_peds_Combat_Ability = 2
my_peds4[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[1]my_peds_can_exit_vehicle = False
my_peds4[1]my_peds_waypoint = 0
my_peds4[1]COMPONENT_FACE_DRAWABLE = 0
my_peds4[1]COMPONENT_FACE_TEXTURE = 1
my_peds4[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[1]COMPONENT_HEAD_TEXTURE = 0
my_peds4[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[1]COMPONENT_HAIR_TEXTURE = 0
my_peds4[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[1]COMPONENT_TORSO_TEXTURE = 2
my_peds4[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[1]COMPONENT_LEGS_TEXTURE = 2
my_peds4[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[1]COMPONENT_HANDS_TEXTURE = 0
my_peds4[1]COMPONENT_FEET_DRAWABLE = 0
my_peds4[1]COMPONENT_FEET_TEXTURE = 0
my_peds4[1]COMPONENT_EYES_DRAWABLE = 0
my_peds4[1]COMPONENT_EYES_TEXTURE = 0
my_peds4[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[1]COMPONENT_TASKS_TEXTURE = 0
my_peds4[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[1]PROP_HATS_INDEX = -1
my_peds4[1]PROP_HATS_TEXTURE = -1
my_peds4[1]PROP_GLASSES_INDEX = -1
my_peds4[1]PROP_GLASSES_TEXTURE = -1
my_peds4[1]PROP_EARS_INDEX = -1
my_peds4[1]PROP_EARS_TEXTURE = -1
my_peds4[2]Model = s_m_y_clown_01
my_peds4[2]Model2 = 0x4498DDE
my_peds4[2]Positionx = 1658.861
my_peds4[2]Positiony = 6411.074
my_peds4[2]Positionz = 29.5529
my_peds4[2]Heading = 342.097
my_peds4[2]Task = 5
my_peds4[2]Weapon = CarbineRifle
my_peds4[2]Group = 1
my_peds4[2]SeatPosition = -1
my_peds4[2]my_peds_variation = Random
my_peds4[2]my_peds_Accuracy = 10
my_peds4[2]my_peds_Health = 800
my_peds4[2]my_peds_Armour = 0
my_peds4[2]my_peds_Invincible = False
my_peds4[2]my_peds_DrivingSpeed = 20
my_peds4[2]my_peds_DrivingStyle = Normal
my_peds4[2]my_peds_CombatEngaugeRange = 20
my_peds4[2]my_peds_CanLeaveGuardRange = False
my_peds4[2]my_peds_GuardRange = 5
my_peds4[2]my_peds_VecFallowDist = 5
my_peds4[2]my_peds_seeingRange = 30
my_peds4[2]my_peds_hearingRange = 60
my_peds4[2]my_peds_group_numb = 0
my_peds4[2]my_peds_Combat_Ability = 2
my_peds4[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[2]my_peds_can_exit_vehicle = False
my_peds4[2]my_peds_waypoint = 0
my_peds4[2]COMPONENT_FACE_DRAWABLE = 0
my_peds4[2]COMPONENT_FACE_TEXTURE = 0
my_peds4[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[2]COMPONENT_HEAD_TEXTURE = 0
my_peds4[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[2]COMPONENT_HAIR_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[2]COMPONENT_TORSO_TEXTURE = 1
my_peds4[2]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[2]COMPONENT_LEGS_TEXTURE = 1
my_peds4[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[2]COMPONENT_HANDS_TEXTURE = 0
my_peds4[2]COMPONENT_FEET_DRAWABLE = 0
my_peds4[2]COMPONENT_FEET_TEXTURE = 0
my_peds4[2]COMPONENT_EYES_DRAWABLE = 0
my_peds4[2]COMPONENT_EYES_TEXTURE = 0
my_peds4[2]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds4[2]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds4[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[2]COMPONENT_TASKS_TEXTURE = 0
my_peds4[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[2]PROP_HATS_INDEX = -1
my_peds4[2]PROP_HATS_TEXTURE = -1
my_peds4[2]PROP_GLASSES_INDEX = -1
my_peds4[2]PROP_GLASSES_TEXTURE = -1
my_peds4[2]PROP_EARS_INDEX = -1
my_peds4[2]PROP_EARS_TEXTURE = -1
my_peds4[3]Model = s_m_y_clown_01
my_peds4[3]Model2 = 0x4498DDE
my_peds4[3]Positionx = 1643.877
my_peds4[3]Positiony = 6415.381
my_peds4[3]Positionz = 28.52571
my_peds4[3]Heading = 342.2634
my_peds4[3]Task = 5
my_peds4[3]Weapon = CarbineRifle
my_peds4[3]Group = 1
my_peds4[3]SeatPosition = -1
my_peds4[3]my_peds_variation = Random
my_peds4[3]my_peds_Accuracy = 10
my_peds4[3]my_peds_Health = 800
my_peds4[3]my_peds_Armour = 0
my_peds4[3]my_peds_Invincible = False
my_peds4[3]my_peds_DrivingSpeed = 20
my_peds4[3]my_peds_DrivingStyle = Normal
my_peds4[3]my_peds_CombatEngaugeRange = 20
my_peds4[3]my_peds_CanLeaveGuardRange = False
my_peds4[3]my_peds_GuardRange = 5
my_peds4[3]my_peds_VecFallowDist = 5
my_peds4[3]my_peds_seeingRange = 30
my_peds4[3]my_peds_hearingRange = 60
my_peds4[3]my_peds_group_numb = 0
my_peds4[3]my_peds_Combat_Ability = 2
my_peds4[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[3]my_peds_can_exit_vehicle = False
my_peds4[3]my_peds_waypoint = 0
my_peds4[3]COMPONENT_FACE_DRAWABLE = 0
my_peds4[3]COMPONENT_FACE_TEXTURE = 2
my_peds4[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[3]COMPONENT_HEAD_TEXTURE = 0
my_peds4[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[3]COMPONENT_HAIR_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[3]COMPONENT_TORSO_TEXTURE = 1
my_peds4[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[3]COMPONENT_LEGS_TEXTURE = 1
my_peds4[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[3]COMPONENT_HANDS_TEXTURE = 0
my_peds4[3]COMPONENT_FEET_DRAWABLE = 0
my_peds4[3]COMPONENT_FEET_TEXTURE = 0
my_peds4[3]COMPONENT_EYES_DRAWABLE = 0
my_peds4[3]COMPONENT_EYES_TEXTURE = 0
my_peds4[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[3]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds4[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[3]COMPONENT_TASKS_TEXTURE = 0
my_peds4[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[3]PROP_HATS_INDEX = -1
my_peds4[3]PROP_HATS_TEXTURE = -1
my_peds4[3]PROP_GLASSES_INDEX = -1
my_peds4[3]PROP_GLASSES_TEXTURE = -1
my_peds4[3]PROP_EARS_INDEX = -1
my_peds4[3]PROP_EARS_TEXTURE = -1
my_peds4[4]Model = s_m_y_clown_01
my_peds4[4]Model2 = 0x4498DDE
my_peds4[4]Positionx = 1618.207
my_peds4[4]Positiony = 6423.94
my_peds4[4]Positionz = 26.83276
my_peds4[4]Heading = 342.0476
my_peds4[4]Task = 5
my_peds4[4]Weapon = CarbineRifle
my_peds4[4]Group = 1
my_peds4[4]SeatPosition = -1
my_peds4[4]my_peds_variation = Random
my_peds4[4]my_peds_Accuracy = 10
my_peds4[4]my_peds_Health = 800
my_peds4[4]my_peds_Armour = 0
my_peds4[4]my_peds_Invincible = False
my_peds4[4]my_peds_DrivingSpeed = 20
my_peds4[4]my_peds_DrivingStyle = Normal
my_peds4[4]my_peds_CombatEngaugeRange = 20
my_peds4[4]my_peds_CanLeaveGuardRange = False
my_peds4[4]my_peds_GuardRange = 5
my_peds4[4]my_peds_VecFallowDist = 5
my_peds4[4]my_peds_seeingRange = 30
my_peds4[4]my_peds_hearingRange = 60
my_peds4[4]my_peds_group_numb = 0
my_peds4[4]my_peds_Combat_Ability = 2
my_peds4[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[4]my_peds_can_exit_vehicle = False
my_peds4[4]my_peds_waypoint = 0
my_peds4[4]COMPONENT_FACE_DRAWABLE = 0
my_peds4[4]COMPONENT_FACE_TEXTURE = 1
my_peds4[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[4]COMPONENT_HEAD_TEXTURE = 0
my_peds4[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[4]COMPONENT_HAIR_TEXTURE = 0
my_peds4[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[4]COMPONENT_TORSO_TEXTURE = 0
my_peds4[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[4]COMPONENT_LEGS_TEXTURE = 0
my_peds4[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[4]COMPONENT_HANDS_TEXTURE = 0
my_peds4[4]COMPONENT_FEET_DRAWABLE = 0
my_peds4[4]COMPONENT_FEET_TEXTURE = 0
my_peds4[4]COMPONENT_EYES_DRAWABLE = 0
my_peds4[4]COMPONENT_EYES_TEXTURE = 0
my_peds4[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[4]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds4[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[4]COMPONENT_TASKS_TEXTURE = 0
my_peds4[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[4]PROP_HATS_INDEX = -1
my_peds4[4]PROP_HATS_TEXTURE = -1
my_peds4[4]PROP_GLASSES_INDEX = -1
my_peds4[4]PROP_GLASSES_TEXTURE = -1
my_peds4[4]PROP_EARS_INDEX = -1
my_peds4[4]PROP_EARS_TEXTURE = -1
my_peds4[5]Model = s_m_y_clown_01
my_peds4[5]Model2 = 0x4498DDE
my_peds4[5]Positionx = 1601.444
my_peds4[5]Positiony = 6436.678
my_peds4[5]Positionz = 25.68883
my_peds4[5]Heading = 14.95768
my_peds4[5]Task = 5
my_peds4[5]Weapon = CarbineRifle
my_peds4[5]Group = 1
my_peds4[5]SeatPosition = -1
my_peds4[5]my_peds_variation = Random
my_peds4[5]my_peds_Accuracy = 10
my_peds4[5]my_peds_Health = 800
my_peds4[5]my_peds_Armour = 0
my_peds4[5]my_peds_Invincible = False
my_peds4[5]my_peds_DrivingSpeed = 20
my_peds4[5]my_peds_DrivingStyle = Normal
my_peds4[5]my_peds_CombatEngaugeRange = 20
my_peds4[5]my_peds_CanLeaveGuardRange = False
my_peds4[5]my_peds_GuardRange = 5
my_peds4[5]my_peds_VecFallowDist = 5
my_peds4[5]my_peds_seeingRange = 30
my_peds4[5]my_peds_hearingRange = 60
my_peds4[5]my_peds_group_numb = 0
my_peds4[5]my_peds_Combat_Ability = 2
my_peds4[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[5]my_peds_can_exit_vehicle = False
my_peds4[5]my_peds_waypoint = 0
my_peds4[5]COMPONENT_FACE_DRAWABLE = 0
my_peds4[5]COMPONENT_FACE_TEXTURE = 0
my_peds4[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[5]COMPONENT_HEAD_TEXTURE = 0
my_peds4[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[5]COMPONENT_HAIR_TEXTURE = 0
my_peds4[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[5]COMPONENT_TORSO_TEXTURE = 0
my_peds4[5]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[5]COMPONENT_LEGS_TEXTURE = 0
my_peds4[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[5]COMPONENT_HANDS_TEXTURE = 0
my_peds4[5]COMPONENT_FEET_DRAWABLE = 0
my_peds4[5]COMPONENT_FEET_TEXTURE = 0
my_peds4[5]COMPONENT_EYES_DRAWABLE = 0
my_peds4[5]COMPONENT_EYES_TEXTURE = 0
my_peds4[5]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds4[5]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds4[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[5]COMPONENT_TASKS_TEXTURE = 0
my_peds4[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[5]PROP_HATS_INDEX = -1
my_peds4[5]PROP_HATS_TEXTURE = -1
my_peds4[5]PROP_GLASSES_INDEX = -1
my_peds4[5]PROP_GLASSES_TEXTURE = -1
my_peds4[5]PROP_EARS_INDEX = -1
my_peds4[5]PROP_EARS_TEXTURE = -1
my_peds4[6]Model = s_m_y_clown_01
my_peds4[6]Model2 = 0x4498DDE
my_peds4[6]Positionx = 1591.113
my_peds4[6]Positiony = 6434.55
my_peds4[6]Positionz = 25.26785
my_peds4[6]Heading = 15.05003
my_peds4[6]Task = 5
my_peds4[6]Weapon = CarbineRifle
my_peds4[6]Group = 1
my_peds4[6]SeatPosition = -1
my_peds4[6]my_peds_variation = Random
my_peds4[6]my_peds_Accuracy = 10
my_peds4[6]my_peds_Health = 800
my_peds4[6]my_peds_Armour = 0
my_peds4[6]my_peds_Invincible = False
my_peds4[6]my_peds_DrivingSpeed = 20
my_peds4[6]my_peds_DrivingStyle = Normal
my_peds4[6]my_peds_CombatEngaugeRange = 20
my_peds4[6]my_peds_CanLeaveGuardRange = False
my_peds4[6]my_peds_GuardRange = 5
my_peds4[6]my_peds_VecFallowDist = 5
my_peds4[6]my_peds_seeingRange = 30
my_peds4[6]my_peds_hearingRange = 60
my_peds4[6]my_peds_group_numb = 0
my_peds4[6]my_peds_Combat_Ability = 2
my_peds4[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[6]my_peds_can_exit_vehicle = False
my_peds4[6]my_peds_waypoint = 0
my_peds4[6]COMPONENT_FACE_DRAWABLE = 0
my_peds4[6]COMPONENT_FACE_TEXTURE = 2
my_peds4[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[6]COMPONENT_HEAD_TEXTURE = 0
my_peds4[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[6]COMPONENT_HAIR_TEXTURE = 0
my_peds4[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[6]COMPONENT_TORSO_TEXTURE = 2
my_peds4[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[6]COMPONENT_LEGS_TEXTURE = 2
my_peds4[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[6]COMPONENT_HANDS_TEXTURE = 0
my_peds4[6]COMPONENT_FEET_DRAWABLE = 0
my_peds4[6]COMPONENT_FEET_TEXTURE = 0
my_peds4[6]COMPONENT_EYES_DRAWABLE = 0
my_peds4[6]COMPONENT_EYES_TEXTURE = 0
my_peds4[6]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds4[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[6]COMPONENT_TASKS_TEXTURE = 0
my_peds4[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[6]PROP_HATS_INDEX = -1
my_peds4[6]PROP_HATS_TEXTURE = -1
my_peds4[6]PROP_GLASSES_INDEX = -1
my_peds4[6]PROP_GLASSES_TEXTURE = -1
my_peds4[6]PROP_EARS_INDEX = -1
my_peds4[6]PROP_EARS_TEXTURE = -1
my_peds4[7]Model = s_m_y_clown_01
my_peds4[7]Model2 = 0x4498DDE
my_peds4[7]Positionx = 1580.582
my_peds4[7]Positiony = 6437.716
my_peds4[7]Positionz = 24.8538
my_peds4[7]Heading = 14.96786
my_peds4[7]Task = 5
my_peds4[7]Weapon = CarbineRifle
my_peds4[7]Group = 1
my_peds4[7]SeatPosition = -1
my_peds4[7]my_peds_variation = Random
my_peds4[7]my_peds_Accuracy = 10
my_peds4[7]my_peds_Health = 800
my_peds4[7]my_peds_Armour = 0
my_peds4[7]my_peds_Invincible = False
my_peds4[7]my_peds_DrivingSpeed = 20
my_peds4[7]my_peds_DrivingStyle = Normal
my_peds4[7]my_peds_CombatEngaugeRange = 20
my_peds4[7]my_peds_CanLeaveGuardRange = False
my_peds4[7]my_peds_GuardRange = 5
my_peds4[7]my_peds_VecFallowDist = 5
my_peds4[7]my_peds_seeingRange = 30
my_peds4[7]my_peds_hearingRange = 60
my_peds4[7]my_peds_group_numb = 0
my_peds4[7]my_peds_Combat_Ability = 2
my_peds4[7]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[7]my_peds_can_exit_vehicle = False
my_peds4[7]my_peds_waypoint = 0
my_peds4[7]COMPONENT_FACE_DRAWABLE = 0
my_peds4[7]COMPONENT_FACE_TEXTURE = 1
my_peds4[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[7]COMPONENT_HEAD_TEXTURE = 0
my_peds4[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[7]COMPONENT_HAIR_TEXTURE = 0
my_peds4[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[7]COMPONENT_TORSO_TEXTURE = 2
my_peds4[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[7]COMPONENT_LEGS_TEXTURE = 2
my_peds4[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[7]COMPONENT_HANDS_TEXTURE = 0
my_peds4[7]COMPONENT_FEET_DRAWABLE = 0
my_peds4[7]COMPONENT_FEET_TEXTURE = 0
my_peds4[7]COMPONENT_EYES_DRAWABLE = 0
my_peds4[7]COMPONENT_EYES_TEXTURE = 0
my_peds4[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[7]COMPONENT_TASKS_TEXTURE = 0
my_peds4[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[7]PROP_HATS_INDEX = -1
my_peds4[7]PROP_HATS_TEXTURE = -1
my_peds4[7]PROP_GLASSES_INDEX = -1
my_peds4[7]PROP_GLASSES_TEXTURE = -1
my_peds4[7]PROP_EARS_INDEX = -1
my_peds4[7]PROP_EARS_TEXTURE = -1
my_peds4[8]Model = s_m_y_clown_01
my_peds4[8]Model2 = 0x4498DDE
my_peds4[8]Positionx = 1570.787
my_peds4[8]Positiony = 6440.581
my_peds4[8]Positionz = 24.49397
my_peds4[8]Heading = 14.96404
my_peds4[8]Task = 5
my_peds4[8]Weapon = CarbineRifle
my_peds4[8]Group = 1
my_peds4[8]SeatPosition = -1
my_peds4[8]my_peds_variation = Random
my_peds4[8]my_peds_Accuracy = 10
my_peds4[8]my_peds_Health = 800
my_peds4[8]my_peds_Armour = 0
my_peds4[8]my_peds_Invincible = False
my_peds4[8]my_peds_DrivingSpeed = 20
my_peds4[8]my_peds_DrivingStyle = Normal
my_peds4[8]my_peds_CombatEngaugeRange = 20
my_peds4[8]my_peds_CanLeaveGuardRange = False
my_peds4[8]my_peds_GuardRange = 5
my_peds4[8]my_peds_VecFallowDist = 5
my_peds4[8]my_peds_seeingRange = 30
my_peds4[8]my_peds_hearingRange = 60
my_peds4[8]my_peds_group_numb = 0
my_peds4[8]my_peds_Combat_Ability = 2
my_peds4[8]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[8]my_peds_can_exit_vehicle = False
my_peds4[8]my_peds_waypoint = 0
my_peds4[8]COMPONENT_FACE_DRAWABLE = 0
my_peds4[8]COMPONENT_FACE_TEXTURE = 0
my_peds4[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[8]COMPONENT_HEAD_TEXTURE = 0
my_peds4[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[8]COMPONENT_HAIR_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[8]COMPONENT_TORSO_TEXTURE = 1
my_peds4[8]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[8]COMPONENT_LEGS_TEXTURE = 1
my_peds4[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[8]COMPONENT_HANDS_TEXTURE = 0
my_peds4[8]COMPONENT_FEET_DRAWABLE = 0
my_peds4[8]COMPONENT_FEET_TEXTURE = 0
my_peds4[8]COMPONENT_EYES_DRAWABLE = 0
my_peds4[8]COMPONENT_EYES_TEXTURE = 0
my_peds4[8]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds4[8]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds4[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[8]COMPONENT_TASKS_TEXTURE = 0
my_peds4[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[8]PROP_HATS_INDEX = -1
my_peds4[8]PROP_HATS_TEXTURE = -1
my_peds4[8]PROP_GLASSES_INDEX = -1
my_peds4[8]PROP_GLASSES_TEXTURE = -1
my_peds4[8]PROP_EARS_INDEX = -1
my_peds4[8]PROP_EARS_TEXTURE = -1
my_peds4[9]Model = s_m_y_clown_01
my_peds4[9]Model2 = 0x4498DDE
my_peds4[9]Positionx = 1563.654
my_peds4[9]Positiony = 6441.223
my_peds4[9]Positionz = 24.3063
my_peds4[9]Heading = 15.0005
my_peds4[9]Task = 5
my_peds4[9]Weapon = CarbineRifle
my_peds4[9]Group = 1
my_peds4[9]SeatPosition = -1
my_peds4[9]my_peds_variation = Random
my_peds4[9]my_peds_Accuracy = 10
my_peds4[9]my_peds_Health = 800
my_peds4[9]my_peds_Armour = 0
my_peds4[9]my_peds_Invincible = False
my_peds4[9]my_peds_DrivingSpeed = 20
my_peds4[9]my_peds_DrivingStyle = Normal
my_peds4[9]my_peds_CombatEngaugeRange = 20
my_peds4[9]my_peds_CanLeaveGuardRange = False
my_peds4[9]my_peds_GuardRange = 5
my_peds4[9]my_peds_VecFallowDist = 5
my_peds4[9]my_peds_seeingRange = 30
my_peds4[9]my_peds_hearingRange = 60
my_peds4[9]my_peds_group_numb = 0
my_peds4[9]my_peds_Combat_Ability = 2
my_peds4[9]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[9]my_peds_can_exit_vehicle = False
my_peds4[9]my_peds_waypoint = 0
my_peds4[9]COMPONENT_FACE_DRAWABLE = 0
my_peds4[9]COMPONENT_FACE_TEXTURE = 2
my_peds4[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[9]COMPONENT_HEAD_TEXTURE = 0
my_peds4[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[9]COMPONENT_HAIR_TEXTURE = 0
my_peds4[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[9]COMPONENT_TORSO_TEXTURE = 1
my_peds4[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[9]COMPONENT_LEGS_TEXTURE = 1
my_peds4[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[9]COMPONENT_HANDS_TEXTURE = 0
my_peds4[9]COMPONENT_FEET_DRAWABLE = 0
my_peds4[9]COMPONENT_FEET_TEXTURE = 0
my_peds4[9]COMPONENT_EYES_DRAWABLE = 0
my_peds4[9]COMPONENT_EYES_TEXTURE = 0
my_peds4[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[9]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds4[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[9]COMPONENT_TASKS_TEXTURE = 0
my_peds4[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[9]PROP_HATS_INDEX = -1
my_peds4[9]PROP_HATS_TEXTURE = -1
my_peds4[10]Model = s_m_y_clown_01
my_peds4[10]Model2 = 0x4498DDE
my_peds4[10]Positionx = -325.0049
my_peds4[10]Positiony = 6489.393
my_peds4[10]Positionz = 2.81845
my_peds4[10]Heading = 75.00002
my_peds4[10]Task = 20
my_peds4[10]Weapon = CarbineRifle
my_peds4[10]Group = 1
my_peds4[10]SeatPosition = -1
my_peds4[10]my_peds_variation = Random
my_peds4[10]my_peds_Accuracy = 10
my_peds4[10]my_peds_Health = 800
my_peds4[10]my_peds_Armour = 0
my_peds4[10]my_peds_Invincible = False
my_peds4[10]my_peds_DrivingSpeed = 20
my_peds4[10]my_peds_DrivingStyle = Normal
my_peds4[10]my_peds_CombatEngaugeRange = 20
my_peds4[10]my_peds_CanLeaveGuardRange = False
my_peds4[10]my_peds_GuardRange = 5
my_peds4[10]my_peds_VecFallowDist = 5
my_peds4[10]my_peds_seeingRange = 30
my_peds4[10]my_peds_hearingRange = 60
my_peds4[10]my_peds_group_numb = 0
my_peds4[10]my_peds_Combat_Ability = 2
my_peds4[10]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[10]my_peds_can_exit_vehicle = False
my_peds4[10]my_peds_waypoint = 3
my_peds4[10]COMPONENT_FACE_DRAWABLE = 0
my_peds4[10]COMPONENT_FACE_TEXTURE = 2
my_peds4[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[10]COMPONENT_HEAD_TEXTURE = 0
my_peds4[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[10]COMPONENT_HAIR_TEXTURE = 0
my_peds4[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[10]COMPONENT_TORSO_TEXTURE = 0
my_peds4[10]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[10]COMPONENT_LEGS_TEXTURE = 0
my_peds4[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[10]COMPONENT_HANDS_TEXTURE = 0
my_peds4[10]COMPONENT_FEET_DRAWABLE = 0
my_peds4[10]COMPONENT_FEET_TEXTURE = 0
my_peds4[10]COMPONENT_EYES_DRAWABLE = 0
my_peds4[10]COMPONENT_EYES_TEXTURE = 0
my_peds4[10]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds4[10]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds4[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[10]COMPONENT_TASKS_TEXTURE = 0
my_peds4[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[10]PROP_HATS_INDEX = -1
my_peds4[10]PROP_HATS_TEXTURE = -1
my_peds4[10]PROP_GLASSES_INDEX = -1
my_peds4[10]PROP_GLASSES_TEXTURE = -1
my_peds4[10]PROP_EARS_INDEX = -1
my_peds4[10]PROP_EARS_TEXTURE = -1
my_peds4[11]Model = s_m_y_clown_01
my_peds4[11]Model2 = 0x4498DDE
my_peds4[11]Positionx = -324.5029
my_peds4[11]Positiony = 6489.393
my_peds4[11]Positionz = 2.831869
my_peds4[11]Heading = 75.00002
my_peds4[11]Task = 20
my_peds4[11]Weapon = CarbineRifle
my_peds4[11]Group = 1
my_peds4[11]SeatPosition = 0
my_peds4[11]my_peds_variation = Random
my_peds4[11]my_peds_Accuracy = 10
my_peds4[11]my_peds_Health = 800
my_peds4[11]my_peds_Armour = 0
my_peds4[11]my_peds_Invincible = False
my_peds4[11]my_peds_DrivingSpeed = 20
my_peds4[11]my_peds_DrivingStyle = Normal
my_peds4[11]my_peds_CombatEngaugeRange = 20
my_peds4[11]my_peds_CanLeaveGuardRange = False
my_peds4[11]my_peds_GuardRange = 5
my_peds4[11]my_peds_VecFallowDist = 5
my_peds4[11]my_peds_seeingRange = 30
my_peds4[11]my_peds_hearingRange = 60
my_peds4[11]my_peds_group_numb = 0
my_peds4[11]my_peds_Combat_Ability = 2
my_peds4[11]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[11]my_peds_can_exit_vehicle = False
my_peds4[11]my_peds_waypoint = 4
my_peds4[11]COMPONENT_FACE_DRAWABLE = 0
my_peds4[11]COMPONENT_FACE_TEXTURE = 1
my_peds4[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[11]COMPONENT_HEAD_TEXTURE = 0
my_peds4[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[11]COMPONENT_HAIR_TEXTURE = 0
my_peds4[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[11]COMPONENT_TORSO_TEXTURE = 2
my_peds4[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[11]COMPONENT_LEGS_TEXTURE = 2
my_peds4[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[11]COMPONENT_HANDS_TEXTURE = 0
my_peds4[11]COMPONENT_FEET_DRAWABLE = 0
my_peds4[11]COMPONENT_FEET_TEXTURE = 0
my_peds4[11]COMPONENT_EYES_DRAWABLE = 0
my_peds4[11]COMPONENT_EYES_TEXTURE = 0
my_peds4[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[11]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds4[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[11]COMPONENT_TASKS_TEXTURE = 0
my_peds4[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[11]PROP_HATS_INDEX = -1
my_peds4[11]PROP_HATS_TEXTURE = -1
my_peds4[11]PROP_GLASSES_INDEX = -1
my_peds4[11]PROP_GLASSES_TEXTURE = -1
my_peds4[11]PROP_EARS_INDEX = -1
my_peds4[11]PROP_EARS_TEXTURE = -1
my_peds4[12]Model = s_m_y_clown_01
my_peds4[12]Model2 = 0x4498DDE
my_peds4[12]Positionx = -346.0232
my_peds4[12]Positiony = 6480.393
my_peds4[12]Positionz = 2.929478
my_peds4[12]Heading = 75.00002
my_peds4[12]Task = 20
my_peds4[12]Weapon = CarbineRifle
my_peds4[12]Group = 1
my_peds4[12]SeatPosition = -1
my_peds4[12]my_peds_variation = Random
my_peds4[12]my_peds_Accuracy = 10
my_peds4[12]my_peds_Health = 800
my_peds4[12]my_peds_Armour = 0
my_peds4[12]my_peds_Invincible = False
my_peds4[12]my_peds_DrivingSpeed = 20
my_peds4[12]my_peds_DrivingStyle = Normal
my_peds4[12]my_peds_CombatEngaugeRange = 20
my_peds4[12]my_peds_CanLeaveGuardRange = False
my_peds4[12]my_peds_GuardRange = 5
my_peds4[12]my_peds_VecFallowDist = 5
my_peds4[12]my_peds_seeingRange = 30
my_peds4[12]my_peds_hearingRange = 60
my_peds4[12]my_peds_group_numb = 0
my_peds4[12]my_peds_Combat_Ability = 2
my_peds4[12]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[12]my_peds_can_exit_vehicle = False
my_peds4[12]my_peds_waypoint = 5
my_peds4[12]COMPONENT_FACE_DRAWABLE = 0
my_peds4[12]COMPONENT_FACE_TEXTURE = 0
my_peds4[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[12]COMPONENT_HEAD_TEXTURE = 0
my_peds4[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[12]COMPONENT_HAIR_TEXTURE = 0
my_peds4[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[12]COMPONENT_TORSO_TEXTURE = 1
my_peds4[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[12]COMPONENT_LEGS_TEXTURE = 1
my_peds4[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[12]COMPONENT_HANDS_TEXTURE = 0
my_peds4[12]COMPONENT_FEET_DRAWABLE = 0
my_peds4[12]COMPONENT_FEET_TEXTURE = 0
my_peds4[12]COMPONENT_EYES_DRAWABLE = 0
my_peds4[12]COMPONENT_EYES_TEXTURE = 0
my_peds4[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[12]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds4[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[12]COMPONENT_TASKS_TEXTURE = 0
my_peds4[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[12]PROP_HATS_INDEX = -1
my_peds4[12]PROP_HATS_TEXTURE = -1
my_peds4[12]PROP_GLASSES_INDEX = -1
my_peds4[12]PROP_GLASSES_TEXTURE = -1
my_peds4[12]PROP_EARS_INDEX = -1
my_peds4[12]PROP_EARS_TEXTURE = -1
my_peds4[13]Model = s_m_y_clown_01
my_peds4[13]Model2 = 0x4498DDE
my_peds4[13]Positionx = -345.5212
my_peds4[13]Positiony = 6480.393
my_peds4[13]Positionz = 2.929739
my_peds4[13]Heading = 75.00002
my_peds4[13]Task = 20
my_peds4[13]Weapon = CarbineRifle
my_peds4[13]Group = 1
my_peds4[13]SeatPosition = 0
my_peds4[13]my_peds_variation = Random
my_peds4[13]my_peds_Accuracy = 10
my_peds4[13]my_peds_Health = 800
my_peds4[13]my_peds_Armour = 0
my_peds4[13]my_peds_Invincible = False
my_peds4[13]my_peds_DrivingSpeed = 20
my_peds4[13]my_peds_DrivingStyle = Normal
my_peds4[13]my_peds_CombatEngaugeRange = 20
my_peds4[13]my_peds_CanLeaveGuardRange = False
my_peds4[13]my_peds_GuardRange = 5
my_peds4[13]my_peds_VecFallowDist = 5
my_peds4[13]my_peds_seeingRange = 30
my_peds4[13]my_peds_hearingRange = 60
my_peds4[13]my_peds_group_numb = 0
my_peds4[13]my_peds_Combat_Ability = 2
my_peds4[13]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[13]my_peds_can_exit_vehicle = False
my_peds4[13]my_peds_waypoint = 6
my_peds4[13]COMPONENT_FACE_DRAWABLE = 0
my_peds4[13]COMPONENT_FACE_TEXTURE = 1
my_peds4[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[13]COMPONENT_HEAD_TEXTURE = 0
my_peds4[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[13]COMPONENT_HAIR_TEXTURE = 0
my_peds4[13]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[13]COMPONENT_TORSO_TEXTURE = 2
my_peds4[13]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[13]COMPONENT_LEGS_TEXTURE = 2
my_peds4[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[13]COMPONENT_HANDS_TEXTURE = 0
my_peds4[13]COMPONENT_FEET_DRAWABLE = 0
my_peds4[13]COMPONENT_FEET_TEXTURE = 0
my_peds4[13]COMPONENT_EYES_DRAWABLE = 0
my_peds4[13]COMPONENT_EYES_TEXTURE = 0
my_peds4[13]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds4[13]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds4[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[13]COMPONENT_TASKS_TEXTURE = 0
my_peds4[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[13]PROP_HATS_INDEX = -1
my_peds4[13]PROP_HATS_TEXTURE = -1
my_peds4[13]PROP_GLASSES_INDEX = -1
my_peds4[13]PROP_GLASSES_TEXTURE = -1
my_peds4[13]PROP_EARS_INDEX = -1
my_peds4[13]PROP_EARS_TEXTURE = -1
my_peds4[14]Model = s_m_y_clown_01
my_peds4[14]Model2 = 0x4498DDE
my_peds4[14]Positionx = -366.609
my_peds4[14]Positiony = 6470.828
my_peds4[14]Positionz = 2.454895
my_peds4[14]Heading = 75.00002
my_peds4[14]Task = 20
my_peds4[14]Weapon = CarbineRifle
my_peds4[14]Group = 1
my_peds4[14]SeatPosition = -1
my_peds4[14]my_peds_variation = Random
my_peds4[14]my_peds_Accuracy = 10
my_peds4[14]my_peds_Health = 800
my_peds4[14]my_peds_Armour = 0
my_peds4[14]my_peds_Invincible = False
my_peds4[14]my_peds_DrivingSpeed = 20
my_peds4[14]my_peds_DrivingStyle = Normal
my_peds4[14]my_peds_CombatEngaugeRange = 20
my_peds4[14]my_peds_CanLeaveGuardRange = False
my_peds4[14]my_peds_GuardRange = 5
my_peds4[14]my_peds_VecFallowDist = 5
my_peds4[14]my_peds_seeingRange = 30
my_peds4[14]my_peds_hearingRange = 60
my_peds4[14]my_peds_group_numb = 0
my_peds4[14]my_peds_Combat_Ability = 2
my_peds4[14]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[14]my_peds_can_exit_vehicle = False
my_peds4[14]my_peds_waypoint = 7
my_peds4[14]COMPONENT_FACE_DRAWABLE = 0
my_peds4[14]COMPONENT_FACE_TEXTURE = 2
my_peds4[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[14]COMPONENT_HEAD_TEXTURE = 0
my_peds4[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[14]COMPONENT_HAIR_TEXTURE = 0
my_peds4[14]COMPONENT_TORSO_DRAWABLE = 1
my_peds4[14]COMPONENT_TORSO_TEXTURE = 1
my_peds4[14]COMPONENT_LEGS_DRAWABLE = 1
my_peds4[14]COMPONENT_LEGS_TEXTURE = 1
my_peds4[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[14]COMPONENT_HANDS_TEXTURE = 0
my_peds4[14]COMPONENT_FEET_DRAWABLE = 0
my_peds4[14]COMPONENT_FEET_TEXTURE = 0
my_peds4[14]COMPONENT_EYES_DRAWABLE = 0
my_peds4[14]COMPONENT_EYES_TEXTURE = 0
my_peds4[14]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds4[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[14]COMPONENT_TASKS_TEXTURE = 0
my_peds4[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[14]PROP_HATS_INDEX = -1
my_peds4[14]PROP_HATS_TEXTURE = -1
my_peds4[14]PROP_GLASSES_INDEX = -1
my_peds4[14]PROP_GLASSES_TEXTURE = -1
my_peds4[14]PROP_EARS_INDEX = -1
my_peds4[14]PROP_EARS_TEXTURE = -1
my_peds4[15]Model = s_m_y_clown_01
my_peds4[15]Model2 = 0x4498DDE
my_peds4[15]Positionx = -366.1071
my_peds4[15]Positiony = 6470.828
my_peds4[15]Positionz = 2.460097
my_peds4[15]Heading = 75.00002
my_peds4[15]Task = 20
my_peds4[15]Weapon = CarbineRifle
my_peds4[15]Group = 1
my_peds4[15]SeatPosition = 0
my_peds4[15]my_peds_variation = Random
my_peds4[15]my_peds_Accuracy = 10
my_peds4[15]my_peds_Health = 800
my_peds4[15]my_peds_Armour = 0
my_peds4[15]my_peds_Invincible = False
my_peds4[15]my_peds_DrivingSpeed = 20
my_peds4[15]my_peds_DrivingStyle = Normal
my_peds4[15]my_peds_CombatEngaugeRange = 20
my_peds4[15]my_peds_CanLeaveGuardRange = False
my_peds4[15]my_peds_GuardRange = 5
my_peds4[15]my_peds_VecFallowDist = 5
my_peds4[15]my_peds_seeingRange = 30
my_peds4[15]my_peds_hearingRange = 60
my_peds4[15]my_peds_group_numb = 0
my_peds4[15]my_peds_Combat_Ability = 2
my_peds4[15]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[15]my_peds_can_exit_vehicle = False
my_peds4[15]my_peds_waypoint = 8
my_peds4[15]COMPONENT_FACE_DRAWABLE = 0
my_peds4[15]COMPONENT_FACE_TEXTURE = 0
my_peds4[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[15]COMPONENT_HEAD_TEXTURE = 0
my_peds4[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[15]COMPONENT_HAIR_TEXTURE = 0
my_peds4[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[15]COMPONENT_TORSO_TEXTURE = 0
my_peds4[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[15]COMPONENT_LEGS_TEXTURE = 0
my_peds4[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[15]COMPONENT_HANDS_TEXTURE = 0
my_peds4[15]COMPONENT_FEET_DRAWABLE = 0
my_peds4[15]COMPONENT_FEET_TEXTURE = 0
my_peds4[15]COMPONENT_EYES_DRAWABLE = 0
my_peds4[15]COMPONENT_EYES_TEXTURE = 0
my_peds4[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[15]COMPONENT_TASKS_TEXTURE = 0
my_peds4[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[15]PROP_HATS_INDEX = -1
my_peds4[15]PROP_HATS_TEXTURE = -1
my_peds4[15]PROP_GLASSES_INDEX = -1
my_peds4[15]PROP_GLASSES_TEXTURE = -1
my_peds4[15]PROP_EARS_INDEX = -1
my_peds4[15]PROP_EARS_TEXTURE = -1
my_peds4[16]Model = s_m_m_marine_01
my_peds4[16]Model2 = 0xF2DAA2ED
my_peds4[16]Positionx = 1550.78
my_peds4[16]Positiony = 6633.005
my_peds4[16]Positionz = 2.343567
my_peds4[16]Heading = 20.99629
my_peds4[16]Task = 7
my_peds4[16]Weapon = CarbineRifle
my_peds4[16]Group = 1
my_peds4[16]SeatPosition = -1
my_peds4[16]my_peds_variation = Random
my_peds4[16]my_peds_Accuracy = 60
my_peds4[16]my_peds_Health = 800
my_peds4[16]my_peds_Armour = 0
my_peds4[16]my_peds_Invincible = False
my_peds4[16]my_peds_DrivingSpeed = 20
my_peds4[16]my_peds_DrivingStyle = Normal
my_peds4[16]my_peds_CombatEngaugeRange = 30
my_peds4[16]my_peds_CanLeaveGuardRange = False
my_peds4[16]my_peds_GuardRange = 5
my_peds4[16]my_peds_VecFallowDist = 5
my_peds4[16]my_peds_seeingRange = 30
my_peds4[16]my_peds_hearingRange = 60
my_peds4[16]my_peds_group_numb = 0
my_peds4[16]my_peds_Combat_Ability = 10
my_peds4[16]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[16]my_peds_can_exit_vehicle = False
my_peds4[16]my_peds_waypoint = 0
my_peds4[16]COMPONENT_FACE_DRAWABLE = 0
my_peds4[16]COMPONENT_FACE_TEXTURE = 2
my_peds4[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[16]COMPONENT_HEAD_TEXTURE = 0
my_peds4[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[16]COMPONENT_HAIR_TEXTURE = 0
my_peds4[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[16]COMPONENT_TORSO_TEXTURE = 0
my_peds4[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[16]COMPONENT_LEGS_TEXTURE = 0
my_peds4[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[16]COMPONENT_HANDS_TEXTURE = 0
my_peds4[16]COMPONENT_FEET_DRAWABLE = 0
my_peds4[16]COMPONENT_FEET_TEXTURE = 0
my_peds4[16]COMPONENT_EYES_DRAWABLE = 0
my_peds4[16]COMPONENT_EYES_TEXTURE = 0
my_peds4[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[16]COMPONENT_TASKS_TEXTURE = 0
my_peds4[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[16]COMPONENT_TEXTURES_TEXTURE = 1
my_peds4[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[16]PROP_HATS_INDEX = -1
my_peds4[16]PROP_HATS_TEXTURE = -1
my_peds4[16]PROP_GLASSES_INDEX = -1
my_peds4[16]PROP_GLASSES_TEXTURE = -1
my_peds4[16]PROP_EARS_INDEX = -1
my_peds4[16]PROP_EARS_TEXTURE = -1
my_peds4[17]Model = s_m_m_marine_01
my_peds4[17]Model2 = 0xF2DAA2ED
my_peds4[17]Positionx = 1523.903
my_peds4[17]Positiony = 6619.322
my_peds4[17]Positionz = 2.428348
my_peds4[17]Heading = 21.43877
my_peds4[17]Task = 7
my_peds4[17]Weapon = CarbineRifle
my_peds4[17]Group = 1
my_peds4[17]SeatPosition = -1
my_peds4[17]my_peds_variation = Random
my_peds4[17]my_peds_Accuracy = 60
my_peds4[17]my_peds_Health = 800
my_peds4[17]my_peds_Armour = 0
my_peds4[17]my_peds_Invincible = False
my_peds4[17]my_peds_DrivingSpeed = 20
my_peds4[17]my_peds_DrivingStyle = Normal
my_peds4[17]my_peds_CombatEngaugeRange = 30
my_peds4[17]my_peds_CanLeaveGuardRange = False
my_peds4[17]my_peds_GuardRange = 5
my_peds4[17]my_peds_VecFallowDist = 5
my_peds4[17]my_peds_seeingRange = 30
my_peds4[17]my_peds_hearingRange = 60
my_peds4[17]my_peds_group_numb = 0
my_peds4[17]my_peds_Combat_Ability = 10
my_peds4[17]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds4[17]my_peds_can_exit_vehicle = False
my_peds4[17]my_peds_waypoint = 0
my_peds4[17]COMPONENT_FACE_DRAWABLE = 0
my_peds4[17]COMPONENT_FACE_TEXTURE = 0
my_peds4[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[17]COMPONENT_HEAD_TEXTURE = 0
my_peds4[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[17]COMPONENT_HAIR_TEXTURE = 0
my_peds4[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[17]COMPONENT_TORSO_TEXTURE = 0
my_peds4[17]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[17]COMPONENT_LEGS_TEXTURE = 0
my_peds4[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[17]COMPONENT_HANDS_TEXTURE = 0
my_peds4[17]COMPONENT_FEET_DRAWABLE = 0
my_peds4[17]COMPONENT_FEET_TEXTURE = 0
my_peds4[17]COMPONENT_EYES_DRAWABLE = 0
my_peds4[17]COMPONENT_EYES_TEXTURE = 0
my_peds4[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[17]COMPONENT_TASKS_TEXTURE = 0
my_peds4[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[17]PROP_HATS_INDEX = -1
my_peds4[17]PROP_HATS_TEXTURE = -1
my_peds4[17]PROP_GLASSES_INDEX = -1
my_peds4[17]PROP_GLASSES_TEXTURE = -1
my_peds4[17]PROP_EARS_INDEX = -1
my_peds4[17]PROP_EARS_TEXTURE = -1